Soldier of Fortune II: Double Helix2002

Soldier of Fortune II: Double Helix

2002 MacPlay61Worthwhile

Playable on

Game modes

Single playerMultiplayer

Details

First release date

May 20, 2002

Publisher

Genres

Keywords

modern warfare
cold war
bloody
death
counter-terrorists
explosion
modern military
bink video
game reference
extreme violence
ice stage
ragdoll physics

See all 33 keywords

Keywords

modern warfare
cold war
bloody
death
counter-terrorists
explosion
modern military
bink video
game reference
extreme violence
ice stage
ragdoll physics
melee
a.i. companion
in-game map editor
instant kill
terrorists
scientist
suicide
controversy
realism
griefing
camping
dedicated servers
gore system
flashback
lock picking
optional censorship
moving bodies
strafe-jumping
disfigurement
pc to console port
anti-cheat system

Overview

Soldier of Fortune 2: Double Helix Trailer

Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game. Based on comments and criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with tactical shooters like Operation Flashpoint: Cold War Crisis and Tom Clancy's Rainbow Six as inspirations rather than Quake. A sequel titled Soldier of Fortune: Payback, made by Cauldron HQ was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.

Screenshots

Screenshot for Soldier of Fortune II: Double Helix
Screenshot for Soldier of Fortune II: Double Helix
Screenshot for Soldier of Fortune II: Double Helix
Screenshot for Soldier of Fortune II: Double Helix
Screenshot for Soldier of Fortune II: Double Helix
Screenshot for Soldier of Fortune II: Double Helix
Screenshot for Soldier of Fortune II: Double Helix