Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Smalland: Survive the Wilds is one of those games where I really like the concept, but the actual execution never gave me a reason to care about continuing. The idea of playing as a tiny creature in a huge world immediately reminded me of Arthur and the Invisibles, and the game is genuinely beautiful, with the scale of the world making the concept work...
This was a good game in early access. The world has a feel of wonder and whimsy that grabbed me in a way that Grounded did not. If they had stopped at early access launch and added nothing else my opinion of this game would be higher. Unfortunately, it seems like they immediately lost the plot, adding in disconnected systems that never really go anywhere....
The game is good but the price isn't justified, also connecting to Epic services is required for online (but not for solo / offline if i'm not wrong).
Compared to most other games of the same genre ("Open World Survival Craft"), you follow through the story and it can be a bit "linear" (open linear, it's not linear in the sense of a corridor) as you...
I really wanted to love Smalland. On paper, it sounds like an incredible combination of Terraria, Minecraft, Grounded, and Dark Souls. Unfortunately, after spending time with it, I found myself getting increasingly frustrated with nearly every major gameplay mechanic. There's a genuinely interesting game here, but it feels like the developers forgot...
Although I can't stand Unreal Engine cuz it's trash monolithic software by predatory assclowns. This game is a lot of fun my primary other gripes is when it rains even inside your homes the snow and rain still shows up like your house if flooding and most insects even arachnids and especially reptiles and such hibernate in winter I can't recall that...