The iconic roguelike deckbuilder returns!
Craft a unique deck, encounter bizarre creatures, and discover relics of immense power in Slay the Spire 2 - featuring new characters, cards, events, alternate acts, and more!
This game ruined my life even harder than the first game did, and it's still not even close to being finished. Megacrit's team consists of sorcerers coding with dark magic, there's no other explanation
A really great card game, which receives a lot of misguided criticism.
The design philosophy of enemies in sts2 is quite interesting. Unlike its predecessor, a lot of enemies demand an immediate answer to their mechanics, otherwise you get hopelessly crushed. A good example is the Entomancer; it punishes you for spamming low damage attacks by shuffling...
This game quickly became my most played of all time on steam. It is absolute in its replayability, and particularly fun and challenging to play multiplayer. Looking very forward to the new characters and maps to be released. This is the kind of game that they could release conttent packs for forever and be infinitely replayable.
I find it embarassing...
This game is utterly fantastic. The team have taken everything great about the first game and further polished and refined and enhanced it. A10 difficulty is excellent -- hard enough to really push me and make me make hard choices, but still playable enough that I can limp over the finish line with a bizarre, semi-functional deck sometimes. Many new...
Listen, this game has taken more hours from me than almost any other game that I've played in my library, and that's why it frustrates me even more to be voicing a dissenting opinion against the game's current build.
But this game needs some serious balancing efforts before I can imagine putting in any more time, there are just to many instances where...