Sky to Fly: Soulless Leviathan is a sequel to the legendary steampunk action runner. Upon learning of the impending attack on Vetropolis, the main hero has decided to become an Agent, but the corrupt authorities want to stop him.
I bought this game noticing it was on sale recently on Steam, as I'm a fan of good endless runner arcade style games (the last one I got was Race the Sun - which is MILES better).
The story is awful, and the English translations (I sincerely hope English is not your first language as a dev) are deplorable. There is nothing more to say here.
The graphics...
This is the best definition of "on rails" I have ever seen.
"25 core missions + 9 additional quests"
At no point were there any "additional" quests
"15 locations designed to astonish the most sophisticated gamers "
Maybe it was more challenging without a controller?
"14 charismatic characters to show you this virtual world "
The concept of "show, don't...
I don't mean to discourage potential buyers, but this game's cartoony physics totally turned me off. I know this is a runner and not a simulator, but it feels like some sort of magical anti-gravity ship more than a steam machine. Graphics are pretty and really well crafted, but the game's mood didn't cut it for me.
Gameplay is way to easy.
Music and...
Cool flying game like the first one. Has pretty artwork and relaxing music. Story is interesting and continues from first game. Handling still feels kinda slow but better than first. Doesn't have bonus missions, just endless mode to play when not going through story missions but this mode is not locked by long cooldowns like the first game had, so is...
This was a lot of fun. Really short, but the gameplay was ace.
I would love to see more levels, and ability to pick diffrent ships with diffrent strengths and weaknesses.