"Sir Questionnaire is a turn-based hack’n’slash game, where you enter a dungeon and each room gives you two options: leave the room, or interact with what ever is in the room. This can be monsters, but also debris, treasure chests, pools of water, or just another door!
Take pictures of your various encounters and complete your codex with information on the various entities that roam the dungeon.
Take on Quests as you enter every game, ranging from easy to hard, with each quest type giving you a reward for your next game. The harder the quest, the bigger the reward, so choose wisely!"
Unfortunately it's terrible and just because of two thing: Descriptions are too vague and the missions are too hard to do.
I had to collect FIFTY FIVE brooms and it took me 7 hours to collect them. now imagine doing this 9 more times to unlock the other characters.
It's a bit... egh. Time and time and time again do I wish we had a middle ground option on Steam. It's not "terrible", but neither is it all that good. Maybe with a lot of refinements and tweaks it could be a good game, but as it stands it's just a bit too... Mobile janky.
It's a very simple game and ideal for some casual gaming. If you're looking for more than that then this might not be for you. Having said that, there's plenty of hidden secrets and lore and, as simple as the game is, I do keep coming back to it and enjoying it.
I can tell that this game is made by a true roguelike lover.
It lacks a littlebit of polish here and there (some sorting order for enemies and environment elements) and there is quite a few stuff which are not explained and that may lead to you to death in a pretty frustrating way from time to time.
But, it has many elements that i really love from...
It's such an odd little game. I like it though RNG can be too rough. Sometimes you're walking around with 8 keys but never find anything locked. Other times all you see are locked chests and doors with no keys.