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Sin Slayers2019
Delisted

Sin Slayers

2019 Black Tower Entertainment71Good

Playtime

ModerateTypically 15 hours

Playable on

Game modes

Details

Launch
September 5, 2019
Developer
goonswarm
Themes

Overview

Sin Slayers Trailer

Sin Slayers is an RPG with roguelike elements set in a dark fantasy world, where your choices determine how challenging the fights and enemies will be. Create, equip and lead a team of heroes. Each unit will have its own abilities and weaknesses, so plan your combat strategy accordingly. You’ll journey through stinking primeval forests, boneyards riddled with crypts and the graves of fallen warriors, and other places even the bravest adventurer would fear to tread.

Screenshots

Screenshot for Sin Slayers
Screenshot for Sin Slayers
Screenshot for Sin Slayers
Screenshot for Sin Slayers
Screenshot for Sin Slayers

Reception

There’s little else that looks like Sin Slayers on the eShop, but is that aesthetic individuality present across all the game’s features?

It feels wrong to say that Sin Slayers has disappointed me. The idea is interesting, and I'm sure that with a few patches they will be able to fix my main complaint: after a while it gets boring to play. This in a roguelite, which relies on constant repetition of situations, is unforgivable. Although some ideas are interesting, the game doesn't quite...

Sin Slayers fails to grasp what made the JRPG “classics” so great, and instead delivers a dull and predictable plot along with a combat system that drags on for far too long.

Hu3br,

There are so few events with such minimal upsides that it’s usually best to walk away from every single one, and that, combined with the forgettable story and bizarre difficulty spikes and valleys, leaves the gameplay feeling like a grindy jRPG that just happens to have extra steps and annoyances.

Sin Slayers will appeal to fans of modern and classic JRPGs alike. With a simple battle system, yet complex sin mechanic, mixed with procedurally generated levels and seven distinct regions to explore, Sin Slayers never feels repetitive. Created by a small team of five in Russia, this game is a breath of fresh air in a crowded year for games. One negative...

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