The Evil wizard Sordid is brought back to life when a magic-book of his is set ablaze and thrown into the middle of a chalkboard pentagram by the father of Runt, a young boy wanting to become a mighty sorcerer. Sordid promises him that he can become his apprentice if he helps him exact his vengeance on Simon.
Several months later, Sordid's Fortress of Doom is reconstructed and Sordid has a new robotic body. He sends a magical wardrobe to fetch Simon but it accidentally ends up on the doorstep of Calypso, the wizard Simon had to save in the last game. Simon then starts to look for a fuel called mucusade which he needs to power the wardrobe in order to get home.
Developed by MojoTouch in partnership with Adventure Soft and published by MojoTouch, Simon the Sorcerer - Mucusade: 25th Anniversary Edition revives one of the most recognizable point-and-click adventures of the 1990s with a thoughtful collection of modern enhancements. Instead of rebuilding the game from the ground up, this anniversary release focuses...
Better than the first one, but still not great - neutral but teetered into positive. Again, I found myself stuck too many times with obscure solutions, or missing locations due to exits not being marked. As much as I love Chris Barrie - I enjoyed the VO in this more. The game felt more cohesive as a whole, without needing to memorise routes. There were...