This is a remake and expansion of an earlier PuzzleScript game, Signal. What I thought was so brilliant about the original is that while the rules never change, the level design is such that your ability to fully comprehend and exploit those rules shifts radically over time
Sig.NULL is a puzzle game that looks simple at first but gets much more complicated once I start understanding how everything works. I am controlling small mono drones inside a strange computer system and my main job is to move blocks into their correct positions. At first it feels like a fairly normal Sokoban style puzzle, but the game slowly starts...