goood.games

Reception

Shiness: The Lightning Kingdom is an example of a good idea drowned in poor implementation. Bad map system, terrible navigation, dull world with the sterile side quests, filled with resurgent enemies, strange combat mechanics and terrible camera cause only one feeling - a deep disappointment. And even good puzzles are not able to save this cute, but...

A hybrid of an interesting RPG setting, a fighting game style combat system of pleasing back and forths, and a great manga aesthetic, that is let down by frequent technical issues, a frustrating camera, and a poorly told story. Fans of both RPGs and Fighting games may well find something to love here but be prepared for a general lack of polish and...

For all of these reasons, I can't say that I think Shiness is a bad game. It's just a game that has leaned into its genre so hard that its spine is cracking. If you're the kind of person who wants to micromanage numbers within the framework of a traditional JRPG story in a fantastical world of animal-people and human-people, then this might be the game...

Shiness: The Lightning Kingdom is the product of a small team trying to do too much and, ultimately, falling flat. It pains me to say it, because I saw the potential in Shiness way back when it was a fledgling Kickstarter upstart, but this is one of the worst gaming experiences I've had in a long time and I cannot recommend it to anyone that likes ...

Shiness: The Lightning Kingdom is a rare gem that captures the feeling of early PS2-era RPGs such as Dark Cloud and Grandia II while bringing it's own brand of modern to the table. The game certainly isn't perfect and the technical cracks most definitely show, but the things it tries to do well, it succeeds.