Seekers Alliance: Hero's Journey is a role-playing card game set in the Seekers Alliance universe. Venture into the mysterious Sovereign's Island with a diverse cast of Heroes, strengthening your decks through battles and encounters; confront powerful foes and uncover the Island's hidden secrets.
There's a lot of good ideas here. The gameplay is good and the bosses and elites are interesting.
I've refunded because there doesn't seem to be any enemy variety. In the two runs I played I only saw 18 different enemies after like 40 battles. Even in the same run I fought the same enemies several times in a row which isn't fun. If more variety was...
The cadence of this game is just off, in a way that is hard to put to words. The core gameplay loop is somehow too fast and too slow at the same time, making this game both hard to understand and hard to pay attention to. But, all and all, it's a fine enough game that just desperately needs a UI redesign.
For some reason its super hard for me to understand exactly what is happening at what time. I didnt play much yet but im a deckbuilder veteran. I played the tutorial and still dont understand many things.
1. Is "going first" relevant in any way? Sure if you kill your opponent before he can attack for the turn, you may avoid some damage but unless its...
Genuinely a fresh and new card game. Very happy to see this game grow!
It's a good game ( which only becomes noticeable once you have your first elite fight, and fight the end boss ). There's a demo on the store page ( which lets you play Act 1 of 3 ).
The tutorial does a poor job of explaining the game, and the mechanics are counterintuitive to most other games.
https://steamcommunity.com/sharedfiles/filedetails/?id=...