28 skills. Three combat styles. Clans, raids, hiscores, pets, capes. Set up your queue, close the tab, come back richer. Scapewatch is the idle MMO for people who actually like the grind.
TLDR: Dev Lied, my hype died. Went back on his word for Release price, added a 30$ AFK Time Pack on top of it.
Dev made 2 very clear points throughout entire playtest, "12$ at launch" (Even that was high price for an idle game) and no Predatory Packs/microtransactions.
Proceeds to up the price at launch and drops the game with 2 Packs selling AFK time...
I was really hyped for the game, but when i saw the two DLCs offering +8 Offline time It somehow made me lost all interest
Was turned off at first due to the Task System. Thought it was silly to not be able to just go fish for 10 hours if I wanted, but I gave it a try anyways, and now I'm completely hooked. It's a unique system that has a bit of strategy. You start off with very little control, where it is almost entirely random, but overtime you gain more and more control...
Paying ~10$ for an idle game where you can't idle more than 8 hours without buying additional packs is ridiculous. Instant turn off.
Pay for idle game, then have to buy two packs to actually idle. Offline progress is gated behind two DLC's. Meanwhile the dev is trying to gaslight everyone by saying that the DLC's offer no advantage.