goood.games

Reception

Save Room cleverly takes one of the oldest games in existence and makes it relevant as a stand-alone idea again, albeit only briefly. While the actual inventory management in a survival horror game is a massive pain in the backside, Save Room capitalises on the satisfaction you feel when you finally squeeze in everything you need and it’s legitimately...

I never knew that I wanted an entire game based on the Resident Evil 4 inventory system but Save Room showed me that I did. If you didn’t enjoy that inventory system then this likely won’t be for you but for those who did you’ll find a couple hours of challenging puzzle gameplay here.

By turning Resident Evil 4’s inventory system into a puzzle experience all of its own, Save Room combines the familiar with the inventive. Its journey from PC to PS5 has left it with a few issues, but for its 2 hour runtime, this game will provide decent headscratchers in the vibe of a Resident Evil safe room.

Save Room is a straightforward, compact, and delightfully satisfying game that will make anyone who played Resident Evil 4 especially happy. Given the price and bite-sized nature of the title, there’s no one I wouldn’t recommend Save Room to, as it’s a delightfully compact experience all around.

Save Room is a decidedly unscrupulous production. A puzzle game that takes a very clear inspiration from a hugely successful title, without trying too hard to propose elements of intrinsic originality. However, it is precisely the extreme adherence to a successful mechanic that allows the Fractal Projects title to be a very pleasant pastime, relaxing...