When you enter a save room you know you are safe, no danger can come to you, you can relax. Take advantage of this short period of time to organize your inventory, heal your wounds and reload your weapons. Can you make all the items fit in your inventory?
Save Room cleverly takes one of the oldest games in existence and makes it relevant as a stand-alone idea again, albeit only briefly. While the actual inventory management in a survival horror game is a massive pain in the backside, Save Room capitalises on the satisfaction you feel when you finally squeeze in everything you need and it’s legitimately...
I never knew that I wanted an entire game based on the Resident Evil 4 inventory system but Save Room showed me that I did. If you didn’t enjoy that inventory system then this likely won’t be for you but for those who did you’ll find a couple hours of challenging puzzle gameplay here.
By turning Resident Evil 4’s inventory system into a puzzle experience all of its own, Save Room combines the familiar with the inventive. Its journey from PC to PS5 has left it with a few issues, but for its 2 hour runtime, this game will provide decent headscratchers in the vibe of a Resident Evil safe room.
Save Room is a straightforward, compact, and delightfully satisfying game that will make anyone who played Resident Evil 4 especially happy. Given the price and bite-sized nature of the title, there’s no one I wouldn’t recommend Save Room to, as it’s a delightfully compact experience all around.
Save Room is a decidedly unscrupulous production. A puzzle game that takes a very clear inspiration from a hugely successful title, without trying too hard to propose elements of intrinsic originality. However, it is precisely the extreme adherence to a successful mechanic that allows the Fractal Projects title to be a very pleasant pastime, relaxing...