Finishing the levels in Sacre Bleu is enjoyable enough but when you throw in its clever scoring system, you're left with a ton of replay value. ⚜️
Sacre Bleu, the platformer from Hildring Studio, surprises with a fresh and agile proposal that stands out both for its polished gameplay and for its ability to slow down time at any moment. It makes clever use of bullet time, both in combat and in platforming sections, and constantly challenges without becoming overwhelming. I recommend it for those...
Sacre Bleu is a silly but lighthearted adventure with some inventive platforming and level design. I loved how the game managed to progressively teach me all of its mechanics through some organic difficulty growth, and also gave me reasons to replay each level by adding little secrets and unlockables here and there. It’s just occasionally hampered by...
Yes, it can be difficult at times, but it’s not a very punishing game, so you will find yourself cruising through Bastille and following the story, as you try to figure out how it all comes to an end. Plus, if you really want to test yourself, there are modifiers, secrets and speedruns to check out as well!
Fast-paced, bullet-hell-inspired action-platformer on Switch