Roguelikes always hold a strange place in my heart because while it feels exhilarating to have that great run where everything just works, it's so incredibly heart-breaking when that run inevitably fails. Runers will certainly test your patience, but it's kind of like a big puzzle for which someone has conveniently left you a giant tool kit but no instructions....


Runers
2014 Mastertronic72Good
Playable on
Available on
- $9.99
Game modes
Details
- Launch
- September 2, 2014
- Developer
- LGK Games
- Publisher
- Mastertronic
- Themes
Overview
Runers is a top-down rogue-like dungeon shooter where you explore a vast underground labyrinth and face fierce monsters and bosses. As the game advances further into the dungeon, you will gather Runes, which will be used to combine into 285 unique spells. Discovering new spells will unlock their entries in your Runedex; unlock them all! But be careful – if you die, your playthrough is finished. We wanted to make a game that had a lot of replayability, customization, and discovery. Almost every design choice we made focused on furthering those three goals. We want the player to be able to choose the playing style that suits them: long range sniper, mid range run and gun, or an up close brawler. There are many features to facilitate this level of customization. When you earn enough experience you will level up and be able to choose from 4 random traits to make you even stronger. Each floor is procedurally generated, so the enemies, rooms, event rooms, and bosses you face are all randomly...
Screenshots
Reception
- Metacritic68from 9 reviews
- OpenCritic73from 10 reviews
Runers offers a truly enjoyable experience, with a good marriage of standard roguelike mechanics expanded by the real-time top-down shooter gameplay dynamic and by the spell crafting system.
Runers is a fast paced and fun roguelike that offers plenty of variety. While there is a lot of reading to figure out exactly what everything does, the simple, twitch mechanics and randomisation make it one that is easy to come back to over and over again.
Runers is cute and clever, despite its uninspiring surface, and I can well imagine it occupying the same comfort gaming berth that The Binding of Isaac did for me a couple of years ago, and Realm of the Mad God before it.
I appreciated both the familiar elements of Runers and the new ideas that were tried. The options for customizing your character were also a great addition, and the variety of enemy types, character classes, and spells was a great asset to the game. The learning curve may inevitably drive some people off, but with a little experience the game becomes...









