I cannot recommend this game in it's current state for one very very simple reason
There's a delay between pressing the button and jumping
That's all, that's my only problem. It's still fun, but the jumping thing ruins it.


2016 Absolutist73Good
Are you a big fan of platform games? Can your nerves tolerate a high level of difficulty? If your answer is yes, then get your jumping skills ready for a new Super Meat Boy and Defrag(Quake3Arena) inspired platformer Run Rabbit Run! Run Rabbit Run is a dangerously addicting and delightfully challenging game about a bunny angry for carrots. The bunny runs and jumps. And guess what? It also dies a lot. Will you manage to leap over increasingly perilous obstacles and keep your bunny in one piece? Skillful control of jumps, velocity and inertia will allow you to succeed.
I cannot recommend this game in it's current state for one very very simple reason
There's a delay between pressing the button and jumping
That's all, that's my only problem. It's still fun, but the jumping thing ruins it.
Run Rabbit Run is similar to Super Meatboy. It’s a relatively short game around forty levels plus the ten bonus levels. So you should be able to complete the game in a short amount of time. It has potential to be added to if the developer decides to do that. There is only one power up in this game, it’s a half of an apple that you can slows down time...
Story - Empty.
Characters - Average.
Gameplay - Excellent.
Immersion - Fair.
Environment - Neat.
Graphics - Simple.
Sound - Good.
Music - Great.
Overall - Fun.
If you liked Super Meat Boy you should give this game a try. It's not as challenging and not as long if you compared the both, but this game sure is fun for a couple of hours. It would be great to see some DLC in the future to add some new levels, but i definitely can recommend the game at its cheap price, even in its current state.
11/10: Would throw bunny repeatedly into saws again, and again. 500 deaths into the game and it's only getting more difficult. If you played Super Meat Boy, you know what to expect here. There's a bit of a learning curve that will have you staring at the screen, timing the individual saw blades. After that you're constantly dashing around, and the A/D...