Rollers of the Realm combines the frantic physics of classic arcade pinball with the character-driven adventure of fantasy role-playing games. Bounce, spin, and battle through scenes of an epic storyline with a band of medieval misfits tasked with reclaiming the world from dark and ancient magic. Winner of a "Best in Play" Award at GDC Play 2014, IndieCade finalist in 2013.
Rollers of the Realm is a fun, unique, and flawed game that ends up being greater than the sum of its parts.
Rollers of the Realm gets points for its unique play style and responsive, approachable play. It's definitely not an easily mastered mix of genres, but it's well-done enough that it takes more skill and concentration than it does luck.
Rollers of the Realm strives for true innovation by fusing the pinball and RPG genres. There are some clever spins on traditional pinball gameplay, and it's bizarre yet fascinating to see how a story, characters, and RPG stats and abilities are interwoven with this. It's unfortunate, then, that irritating design faults and questionable ball physics...
Rollers of the Realm, by most respects, is an excellent pinball and RPG hybrid. However, it takes a great amount of skill and no small share of luck to get through it.
Rather than combining the two genres into a perfect blend, Phantom Compass has diluted both before mixing them conservatively. Rollers of the Realm is more gin and tonic than anything else: refreshing, quite enjoyable for the short time it lasts, yet some will find it's not to their tastes. It may not be a perfect amalgamation of Pinball FX 2 and Dragon...