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Rising Dusk2018

Rising Dusk

2018 Studio Stobie73Good

Playtime

ShortTypically 4 hours

Playable on

Available on

Game modes

Details

Launch
July 26, 2018
Developer
Studio Stobie
Publisher
Studio Stobie

Overview

An Anti-Coin Collection Platformer inspired by Japanese folktales. Befriend an assortment of ghosts and ghouls as you explore the world hidden in the dusk.

Screenshots

Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk
Screenshot for Rising Dusk

Reception

Rising Dusk doesn't beat around the bush: it gets its foot in the door, shows up, fulfills its role very well and ends its journey without delay. The short campaign of this beautiful and creative platformer is a reflection of the work of an artist with an obvious knowledge of the world of games and a vast cultural background that he applied to his work...

This somewhat odd puzzle action game takes a swing on doing something different, but mostly feels like a miss

Rising Dusk treads its own 2D platformer beats with a fresh perspective on the collectible coins that have populated the genre for decades. The execution is as good as the idea, and the concept of “anti-currencies” is used to create intuitive puzzles and replayability through secrets, secondary paths and alternative exits. The visuals may not attract...