Cold Darkness is another fun DLC release, but again it’s one that won’t last players long. If you prefer to play these extra modes over and over again, it’s considerably worth checking out. Yet that’s the problem; these feel as if they should have been in the core game or in an extra menu or bonus mode at launch.


Rise of the Tomb Raider: Cold Darkness Awakened
2016 Square Enix Europe60Worthwhile
Playtime
BriefTypically 1.5 hours
Playable on
Game modes
Details
- Launch
- March 29, 2016
- Developer
- Crystal Dynamics
- Publisher
- Square Enix Europe
Overview

Cold Darkness Awakened is DLC for Rise of the Tomb Raider under Expeditions.
Screenshots
Reception
- OpenCritic57from 7 reviews
A pleasant diversion in horror style for Lara Croft's fans, although between locations already seen and a too modest difficulty.
Rise of the Tomb Raider: Cold Darkness Awakened has a lot of promise, focusing on the strong stealth and puzzle mechanics that made the core game so popular, but unfortunately it fails to leave a lasting impression.
Cold Darkness Awakened is representative of the problem a lot of people have with DLC. That is “content” for the sake of content.
Cold Darkness Awakened is a welcome change of pace to Rise of the Tomb Raider’s usual rhythms. Though its gameworld isn’t particularly interesting, it does a great job at escalating tension and resolves Lara’s fight against an infected horde with an explosive climax.