A dark fairytale Metroidvania with a unique spellcrafting system. Experience the story of Rin as she was thrown into the vortex of the Teller's world and help her discover her destiny.
RIN: The Last Child has potential and elements that should make it stand out more, but also too much is holding it back. It’s not a terrible game at all, just an ok game. Players looking for a not-too-challenging game to relax and unwind with will find it here, but fans of Metroidvania-style games will likely lose interest after the first boss fight,...
RIN: The Last Child is not a bad game, but it isn’t very good either. The main shortcomings from this game comes from the main combat system being unbalanced and too easy and having some of the most stiff platforming in the indie space.
I generally try not to be too harsh on indie developers, because they often make the most unique games. 'RIN: The Last Child', on the other hand, is simply not a good game. The idea of the spells is fun initially, but everything surrounding it just doesn't work and only causes frustration. The floaty gameplay can be fixed to some extent with a few...
RIN: The Last Child has many of the elements we expect from a Metroidvania, but it rarely manages to make the most of them
As Metroidvanias go, it’s fine, but if you want anything more than just average, you’re not going to find it here.