A world filled with tricksters, pirates, zealots, and treasures. An ocean full of danger and prize. Face dilemmas and encounters. Manage a resort in this wild world and build a thriving business. An Explorer, a Survivor a Resorter or a Trader? Forge your own path to wealth. Make Resort Prosper!
Fine enough for the price, but way oversold on the store page.
First of all, against my better judgment I gave a game with an AI disclosure a chance, and I wish I hadn't. The voices are atrocious and I turned them off after about half an hour. I don't understand why you'd use AI, a thing that will turn a lot of people off, to actively make your game...
It's in an okay place. Still loaded with bugs, loaded, had Fatal Error once and another it just completely froze and had to kill it, it needs work. It plays and feels like a good release for a small new indie dev team.
Game has about 10hrs of content total. That's having done everything, explored everywhere, maxed most everything, 75/123 Achiv. Achievements...
I am giving this a positive review because I am really enjoying the game and all that it has to offer, so far. Of course, the "so far" does matter because there is still some work to be done.
A few notes that I would like to make are that it needs some sort of manual saving mechanic. I've seen this said elsewhere and I will echo that. The game does...
its pretty good, however i still have complaints...
cons:
- sweeping driftwood (idiotic and silly)
- slow reload, limited shot, no upgrades for pistol
- economy needs to be added, different prices from different shop keepers for items they do not sell... or from different islands... the pirate chick who will pay less for selling between islands is a...
I had the chance to play the game when it was first released. Calling it a "simulator" would be unfair; it offers a near-open-world experience. It's quite successful for its price.
The dialogues could be reviewed; some of them don't feel natural.