Resident Evil 6 is the ninth video game installment in the Resident Evil series. It continues the struggle against zombies infected by the new highly virulent C-virus. The game uses the same over-the-shoulder view as Resident Evil 4 and Resident Evil 5, however with a new gameplay mechanic that allows players to slowly move while shoot. Players can select between three scenarios featuring multiple characters and intertwined storylines, and within these scenarios both stories and action cross paths. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.
If you’re after a straight-up action shooter, you could do a lot worse than Resident Evil 6, but if you’re looking for an experience similar to the earlier games in the series, then you definitely won’t find that here.
As in previous versions, Resident Evil 6 is a game that you can love or hate, depending on what you expect. If you're looking for classical survival, you won't find it here... but if you are looking for mindless action movie full of content, you will like it. The Switch port is at least very good: it looks and moves like a charm.
The Chris and Jake campaign should have been less of a testosterone fest, instead playing more like Leon’s campaign instead. Or, better yet, Resident Evil 5‘s “Lost in Nightmares” DLC. Sherry and Jake’s campaign has a nice balance between tension and action that should have been fleshed out to a far greater degree. The problem that Resident Evil 6 has...
As expected, Resident Evil 6 — four years after its original release — remains one of the series’ most underbaked, underdeveloped and downright unappealing entries in a franchise that has claimed far greater heights in terms of gameplay and presentation.
Undoubtedly more successful than Resident Evil 5, this sixth episode of one of the greatest series of video games has a hard time provoking an unalterable enthusiasm.