There is a very solid idea and set up behind Republique but it's one that I'm constantly pulling my hair to get through. The camera angles I can usually deal with but with the required accuracy for stealth and needing to control both Hope and the static cameras prove to be too infuriating. Republique has a great dystopian style world and a set up that...


Republique Remastered
2013 GungHo Online Entertainment73Good
Playtime
BriefTypically 2.5 hours
Playable on
Game modes
Details
- Launch
- December 19, 2013
- Developer
- Camouflaj
- Publisher
- GungHo Online Entertainment
Overview

République is a thrilling and topical stealth-action game that explores the perils of government surveillance in the Internet Age. You receive a call from Hope, a woman trapped inside a mysterious totalitarian state. Hacking into an elaborate surveillance network, you guide Hope through a web of danger and deception across five thrilling episodes.
Screenshots
Reception
- Metacritic72from 35 reviews
- OpenCritic73from 42 reviews
All through my time with République I felt it would make an excellent book, thriller movie, or even a TV show. It makes a good mobile game but not a great console game, where it's let down by the poor opposition AI, and it's a shame that the actual gameplay drags it down so much. Fans of dystopian fiction, or good stories in general, would absolutely...
République is a smart, engrossing, and often frustrating game, but one which really captures the imagination once its hooks take hold. You really have to work for what you get, though, and even the bulk of the narrative is formed through optional side collections. A couple of gameplay hiccups and a slightly drooping fourth episode aside, this is a strong...
With a very well written story, engaging gameplay experience and high production values, Republique is a game no fan of adventure games should pass on.
Some small issues, like a noticeable quality drop in Episode 4, unfortunately prevent it from being a complete masterpiece. Highly recommended.
The irony here is that the more control it supposedly affords Hope, the worse the game itself functions.



