Relief is a deckbuilding roguelike featuring a post-Journey to the West urban legend setting! In a bizarre world of corrupted deities, harness overpowered tech to enhance your deck and forge custom affixes onto your cards. Combine over 1,000 cards and 300 artifacts to create your ultimate OP build!
It's a mid game with weird unlock requirement, bad character & gameplay balance
You don't unlock stuff at the end of play though like most roguelike deck builder games when you hit the required exp, instead you get spirit power a form of unlock currency via gameplay. You can just die at 10 min mark as the game tells you about it and repeat till you...