Red Colony is a 2D Horror Game filled with drama, mystery, zombies and gore. Help Maria find her daughter and get revenge on her cheating Husband, whilst uncovering the truths of the origins of the virus.
I am a big fan of the 2.5 horror format. Having played and reviewed both Coma games as well as thoroughly enjoying games like Detention, the thought of a zombie-based game was intriguing to me. There is a lot that could be done with this genre. Having read the premise to this game, I was definitely more than ready to give Red Colony a go.
Frankly, I'm not sure how anybody could look at this game and think it was ready for prime time. If the bugs weren't there, it might get by on its "so bad it's good" appeal, but in its current state, it's a disaster. Homie Rollerz, you finally have some competition.
Overall, Red Colony is a fun game, but not a great game. I think if the dialogue was polished up, if the weapon system was rebalanced some, and if the puzzles were just a little more challenging, this game could have been something special. Like a house in need of work, it’s got solid bones. It just needs to be spruced up a bit. As it stands, you can...
I really don't know what the developer was trying to achieve with Red Colony, and I suspect the lack of cohesion is a result of him making it up on the fly after deciding to "do a Resident Evil homage". The Resident Evil homage, which is by far the most solid and cohesive part of the game, works. It's not perfect, but it's conceptually sound and executed...
I’m not going to pretend that Red Colony is a good game, because between the flawed gameplay and the bugs, it really isn’t. However, that doesn’t mean that it’s not entertaining, with the absurdly intriguing story and character interactions (as well as a pretty short length) doing more than enough to keep me entertained during my playthrough.
It’s weird,...