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Ray Gigant2015

Ray Gigant

2015 Bandai Namco Entertainment71Good

Playtime

LongTypically 30 hours

Playable on

Game modes

Details

Launch
July 30, 2015

Overview

PS Vita「レイギガント」第3弾PV

Ray Gigant is a Japanese dungeon-crawling role-playing game. The stage of Ray Gigant is set in June of year 20xx, where the world has been destroyed by a giant creature known as the "gigant" that suddenly appeared on the planet. In battle, your party is made of three members. Unlike other dungeon-crawlers by Experience, the perspective in combat will show the backside of the characters.

Screenshots

Screenshot for Ray Gigant
Screenshot for Ray Gigant
Screenshot for Ray Gigant
Screenshot for Ray Gigant
Screenshot for Ray Gigant

Reception

I have to give credit where credit is due and that lies mainly in the consistently stunning visuals, the beautiful graphics, and the interesting variety of music

A collection of good ideas held back by subpar execution, 'Ray Gigant' feels too easy and dull for its own good. I desperately wanted to love it, but outside of the soundtrack, there's little I can say I ultimately enjoyed here. For those looking to get into the genre, the developer's own 'Demon Gaze' does a tremendous job of welcoming newcomers and...

Ray Gigant follows a lot of the RPG dungeon crawler tropes, while changing up the protagonists and enemies just often enough to keep things from getting boring. It’s not a challenge by any means, taking the focus away from grinding, and instead onto sitting back and enjoying the journey.

All together Ray Gigant was very impressive and it’s extremely easy to get lost in the world they created. I fell in love with all of the characters and their stories. If you are a big anime fan and a lover of RPG’s like me, I definitely recommend this game. You could beat this game in around 20 hours if you speed through it, but if you decide to take...

The monsters all look fantastic, and the artwork by Fuji Mogeo is probably the best I’ve seen in a game outside of Vanillaware. I’ve already ordered copies of Demon Gaze and Stranger of Sword City thanks to Ray Gigant giving me an itch, which I’ve yet to scratch.