A territory-control roguelike deck builder where the side with more tiles at round’s end deals damage. Seize ground, place structures, shield your core, and unlock builds with card shapes, factions, and relics
It's Slay the Spire meets a boardgame (but nothing like the actual boardgame). Instead of playing attacks and defends you're taking squares on the board while blocking your squares from being taken. Each card has its own layout where you might find a 3x3 less helpful than 9 in a line making the game inherently more complex than simply pumping numbers...
This game has a few issues that prevent it from being something I can wholeheartedly recommend. The first is the english translation, which is incomplete, inconsistent, and sometimes flat out wrong. Different cards with the same effects are translated differently, which can be pretty frustrating, and there are lots of places where the english translation...