Artwork for Pulstar
Pulstar
Pulstar

Pulstar

1995 SNK

Pulstar

Playable on

ArcadeNeo Geo AESNeo Geo CDPCSteam Deck (playable)

Game modes

Single player

Details

First release date

August 28, 1995

Developer

Publisher

Keywords

-

Summary

The basic gameplay is simple: progress through the levels in the spacecraft, collecting powerups and protecting the spacecraft from destruction. The game has very obvious similarities in design and gameplay to R-Type. It is actually believed that some ex-Irem employees left the company to join Aicom, which used to be a subcontractor for various coin-op manufacturers like Jaleco or SNK. Despite the familiarities, Pulstar is not without innovations. There is the option of using the weapon power bar, which consists of two halves. The right-hand side of the bar turns blue when the fire button is depressed. When fully charged the ship delivers a devastating emission of energy. The left-hand side turns red when it is continually pressed, shooting out a barrage of smaller, rapid blasts. The in-game visuals are mostly pre-rendered 3D graphics, which gives the interactive elements a far more realistic appearance. Great care was taken to really place the player into the world of the game, with...

Screenshots

Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar
Screenshot for Pulstar

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