Take the helm in this realistic, large-scale maritime simulation. Command your fleet from agile rescue vessels to massive LNG tankers and perform precise maneuvers in challenging conditions. Navigate a living open world where weather, traffic, and every wave shape your career
I would be careful of the reviews, It is always something I look at when buying a game but these reviews are unequivocally unfair to the fresh Early access release.
The demo was just that... a demo.
Demo:
graphics - Average and a little dated, no underwater graphics, average textures. Would run smoothly upto extreme.
physics - very real feeling, much...
I’m a senior navigational officer with real experience at sea. The game is nice and, in many ways, quite close to real life, but I noticed a few issues.
First, the ECDIS seems to have a bug. Every time I try to move around or zoom the chart, it starts bugging out and becomes difficult to use.
The thrusters also don't seem to work on some ships. You...
I really wanted to be impressed by Professional Ship Simulator, but at the moment I’m pretty mixed on it.
played the Demo in hopes of improvement upon release but unfortunately not :(
It’s not necessarily bad, it just feels like it needs to cook for WAY longer. The whole experience currently feels quite bland and old-fashioned, rather than like a modern...
Much like every other "ship sim" of the last decade, it ends up being a series of good ideas with a very poor and shallow execution.
The "Early Access" tag is just a system companies use to justify the release of poor products that are abandoned after a year or two or released to 1.0 in an absurdly bad state, just to cash out what Steam is keeping in...
Far too buggy to be recommendable. I cannot make it passed the 2nd tutorial because it bugged out and will not let me proceed. I watched videos of people completing it, which I followed until the prompts randomly stopped. I cannot proceed to the third nor have I beaten the 2nd. No indicators, no prompts.
I really want to keep this game but with how...