It's a remaster of 1995's shooter PO’ed. It fixes bugs present in the original game and brings several QoL features to enhance the gameplay, plus a new hardcore difficulty. However, these are togglable features which means the players can also play the remastered version with the bugs and without the QoL features.
The remaster also supports widescreen modes with properly adjusted HUD. In addition, there are 15 achievements to hunt for. PO’ed: Definitive Edition can be played with enhanced controls, antialiasing and increased framerate up to 4K 144 frames per second performance.
The problem is that at its core, PO'ed: Definitive Edition remains an extremely mediocre game with a couple good ideas.
I recognize Nightdive Studios’ successful effort in porting PO'ed to modern platforms and I’m sure this game has a fanbase. Sadly, I am not part of that fanbase. I had frankly a miserable experience with the core game. Outside of its jetpack gameplay, the combat was horrid and the level design was headache-inducing.
If you have a hankering for classic...
I’m all for game preservation and am happy to see games like this being revived especially after they were on a failed console that 95% of gamers never touched, let alone saw in person. But PO’ed Definitive Edition is one of those that should have remained in the past. While the premise is unique compared to typical war-themed first person shooters,...
PO’ed is a game most people have never heard of, and even those of us that do rarely talk about. It was always relegated to that game where you hit farting butts with a frying pan on the schoolyard, and since nobody (outside of myself) had a 3DO, most people had never even heard of it. Still, I love revisiting these classic shooters, even the ones not...
I also must commend Nightdive Studios for having the guts to remaster a game that can’t even claim a cult following. PO’ed isn’t notoriously bad, but it would probably be better if it was. I’m not sure I’ve ever heard it come up in conversation. I might never have played it had it not been for Nightdive, and for that, I’m grateful in a very strange...