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Planar Conquest2016

Planar Conquest

2016 Wastelands Interactive60Worthwhile

Playtime

LongTypically 80 hours

Playable on

Available on

Game modes

Details

Launch
February 2, 2016
Themes

Overview

Become an all-powerful Sorcerer Lord and lead one of 8 different races to the ultimate victory. Explore multiple planes of existence, raid dungeons, and conquer cities. Expand your armies, cast mighty spells, and summon godly creatures to do your bidding. Fight the enemies in D20 OGL battles.

Screenshots

Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest
Screenshot for Planar Conquest

Reception

Originally released a few years ago on PC, World of Magic Planar Conquest has now been released on the Nintendo Switch. A 4X strategy game which for those that don’t know stands for eXplore, eXpand, eXploit and eXterminate with the games goal to Explore the world around you, I feel the five minute tutorial isn’t long enough to equip the player with...

Could be a lot better, could be a lot worse! But it is still another iOS port, so don't get your hopes up, especially when the full iOS version is worth more than the PC version.

Planar Conquest is a strategy game with a classic touch but a low graphic quality. This game and its price cannot compete with other installments of the genre that are much better for a lower price.

Planar Conquest… probably isn’t going to sit well with you unless you’ve already amassed a serious number of hours into these types of games before

Often the winner is simply determined by who has more units which begs the question, why even have this type of combat system?