A wholesome game where you can’t die. A relaxing and witty adventure featuring colorful pixel-art locations, peculiar characters, quirky dialogues, elements of deck-building card battles, and a lot of ducks. A tale of friendship and revenge!
I really miss the old Single Player Videogames of TCGs, so when I heard of this game I was on board almost immediately. But my excitement died almost immediately after the prolouge. Because first thing you notice, the game you play here isn't an original game, it is inscryption. And I don't mean it's a game inspired by Insyscryption, it's straight up...
The demo is focused on the story and the card game; well, after that it becomes about speaking to random NPCs, doing (hard) point-and-click mini-games, finding icons / items (blank cards) set on the RPGMaker world. It stops being a real card game.
Near the end of the game, the designers added some super effects to the monster cards or even the opponent...
The difficulty spike is INSANE during the tournament to the point it legit stops being fun. I really think there's a TINY chance it was a skill issue but if I got that far into the game with a terrible deck, then there should have been more control over how it end up. I might play again to see if I can just do it all better but I practically soft locked...
There's like 11 total matches in the game. There's a card building system that is really under explored. The game feels anemic