Phantom 3D is a spiritual successor to early maze based 3D games of the 80's such as 3D Monster Maze or Maze War. Like those games it has a pretty simple gameplay loop in which you must collect treasure and find a key and exit to get out of the maze, however there is a timer counting down that once it reaches the end a phantom will enter the map and...
This reminded me of playing Wolfenstein 3d all those years ago, running around a maze of vaguely samey walls trying (and completely failing) to memorize the level layout, then dying to a soldier who was standing a little to the left right behind me when I entered the room, but which I didn't see
It's a game of coffee break maze escape, you're thrown...
As a fan of the Demon Lord/Dragon Ruins games, I wanted to play some of the developer's earlier stuff. This is a very proto version of what those games came to be. It's pretty fun but very simplistic. However, that being said, it's not to different from similar games I played way back in the day. It's fun for what it is and the level editor is pretty...
Inside of Phantom 3D, there is a level set nicknamed "Coffee Break" and that is a perfect descriptor of this game. It's a charming little minimalist maze game that serves as a good distraction when you're looking for a simpler gaming experience, with lots of original music to accompany it as well. You can grab the complete experience including the map...
A bare bones version of a 3D maze game. Very old school, very simple, very repetitive. Audiovisual presentation is great in it's simplicity, as per usual with games from Graverobber.
There is something meditative about wandering the identical hallways looking for the key and the exit, but there really isn't much in the way of substance. For a buck or...