Otherwar is an action tower defense game. Take control of an angel and defend heaven from the satan's armies.
Unlike other Tower Defense games, Otherwar's cast of enemies will keep you on your toes as almost every enemy fires a different kind of projectile. From the ever-following eyeballs to slowly approaching wide spider webs and patterns of swirling leaves cast by undead treants.
Before each mission you will have a chance to select towers and skills that will aid you in battle. From straight-forward offensive towers to more situational constructs such as slowing fields that will bog down approaching enemies or emplacements that shoot down incoming projectiles.
Otherwar unsuccessfully pulls off being a tower defence game or bullet hell, and instead is just my hell. Slow waves of enemies, long periods of downtime, and a broken in-game economy that doesn't make working towards anything feel fulfilling.
Fast-paced mashup between the tower defense and bullet hell genres
The blend of twin-stick shooting and tower defense makes Otherwar an enjoyable yet standard-feeling formula that becomes repetitive quick. 💀
A pretty decent mix of tower defense and active action, but lacks finesse, and there are stronger titles out there in the space