Welcomed aboard a luxurious cruise liner, you are spending your time enjoying this rare opportunity. But at the height of the evening, things are not as they appear as a murder brings it all to a grinding halt. With no idea which direction to turn, blame is thrown around the ship in panic as the guests start to suspect one another.
As night falls and a cry echoes out through the ship, the true nightmare begins.
NightCry is a 3D point-and-click adventure game. Click to move your character and search the ship. Interact with objects by selecting them. Make sure you check it all carefully, for the clues you need may not be easy to find.
But searching isn't all you will be doing. As you search, you will be haunted, and the Scissor Walker will be coming for you.
NightCry's Playstation Vita port is, technically, unplayable. That's all you need to know.
NightCry should have been classic, instead it's an acquired taste... too bad the taste is rot.
NightCry almost reaches “so bad it’s good” status, but veers on the side of frustrating a little too often.
NightCry goes beyond the usual borders of broken games and into new nightmarish territory. I have frankly never played a game as rife with issues as this one. If ever there were a game that could be labelled "unplayable", NightCry is the game. Outside of not loading at all, I can't think of another way this game could fail. If NightCry were the last...
NightCry is an incredible experience that's only held back by its extremely poor polish. The controls need a lot of work, especially when trying to escape, and overall, the presentation needed more work in some areas, like the character animations and environment. If willing to look past the cosmetic aspects, though, NightCry is a nightmare that won't...