Vadim, a maintenance worker in a decaying post-Soviet apartment, leaves town to care for his sick mother, asking his wife to take over his duties. As she settles into the routine, the building begins to feel off quiet in all the wrong ways.
говно, просто говно без комментариев, ♥♥♥♥♥♥ говно, какое-то куда ни глянь ♥♥♥♥♥♥ постное говно, никакое ♥♥♥♥♥, просто говно не дать не взять не добавить просто кал шляпа дерьмо кал говно дерьмо шляпа
I don’t usually play a lot of games like this, so I honestly wasn’t sure what to expect, but I ended up enjoying it way more than I thought I would.
The atmosphere is probably my favorite part. The apartment building, lighting and sound design all work really well together and make the whole place feel uncomfortable in a good way. I also liked that...
This game was okay.
From the graphics, it's a really good-looking game, mixed with the PS1 style, but the story and gameplay are just stiff and boring. The jumpscares were also not scary and just loud. Overall the game is again one of those inspired by fears to fathom games where you get caught by a stalker.
Not gonna lie, the game is a bit of a nothing burger.
Standard asset flip, nothing new to see there. But sadly the dev didn't really add anything else to it? The story is super weak, and its mostly a chore simulator until the end when it just sort of... ends. lol
There is no real resolution. No note if the stalker was caught, etc.
I wanted to like this,...
This is a proper slow burn, and the tension keeps building with every act. The visuals were my favorite part, especially the courtyard. It really nails that post-Soviet atmosphere, and stepping outside for the first time reminded me of that hopeless feeling when you first enter the town in Silent Hill 2. The jumpscares caught me off guard too, with...