In my opinion, the fun of rock climbing comes from a 3 step process - first you look at the rock, then you think about the rock, then you climb the rock. This game has a really interesting way of doing the climbing part which I like, but I ultimately can't enjoy it because the game fails on the first two parts. The reason for this is because of these,...
Janky movements/controls. Breaks immersion when she has a leg twisted backwards shooting out of her ass. Would have loved to have experienced this with a redesign incorporating a first person view. Huge shout out to Peaks of Yore and Mirror's Edge. Two of my favourite.