A Metroidvania x Roguelite, where you advance using a cursed hat. Use a variety of magic or possess your enemies to reach the lowest levels! Bring back loot, build new facilities in your village, make a living and strengthen yourself for the next battle! Supports up to 4-player multiplayer.
Never Grave: The Witch and The Curse is a roguelike that does well with strange notions. The sentient hat mechanism alone makes Never Grave: The Witch and The Curse stand apart from other games in the same genre. The ability to possess enemies also adds a new level of creativity to both battle and exploration.
Never Grave: The Witch and the Curse is a good mix of things that are familiar and things that are new. It gets the basics of Metroidvania and roguelike design right, adds some really original ideas, and wraps it all up in a visually and mechanically appealing package.
There really was a lot that I liked about Never Grave: The Witch and the Curse, but the repetitive nature and over-emphasis on grinding really hold it back.
The core combat is silky smooth, the possession mechanics are good fun, and the art direction is absolutely top-tier, but the artificial roadblocks, repetitive grinding, and lack of narrative really...
Never Grave: The Witch and The Curse is a gorgeous-looking roguelike that presents some fun gameplay elements over different stunning backdrops and challenging platforming locations. Some of its elements, like the possession system, are fun, but the devs needed to put more time into making other gameplay elements work and flow throughout. It leaves...
After Palworld, Pocketpair once again demonstrates its willingness to experiment with varied mechanics. Never Grave: The Witch and The Curse blends multiple gameplay ideas into an experience that remains surprisingly solid overall. While the breadth of its systems does lead to some compromises in depth, it is still a game worth spending time with.