Take command of your hand-tailored fleet of space warships and use realistic radar, electronic warfare, advanced movement controls in 3D space, and precision targeting to outmaneuver and outwit your opponents in a simulation-heavy tactical space game like no other.
Complicated as hell, but extremely fun once you earn your Ph.D in naval astrophysics & defend your dissertation from all of those incoming torpedoes.
Nebulous: Fleet Command is what the name would imply, it's a space-fleet command game, with total three dimensional, multi-axis control. It has a ton of complexity, which is a double edged sword, however I like the game enough to give it a positive review. Blowing up ships in this game is an extremely gratifying experience, and the actual command aspect...
Honestly I love this game! Or at least I love the concept of it and 90% of the execution.
The campaign feature is AWESOME! Some of the modded campaigns look sick as a result of how great the campaign system is.
The tutorials are really good, I don't think they could be much better honestly, I pretty much understood most of the game besides the radar...
Heard this being referred to as a naval combat sim in a setting like 'The Expanse". Fairly apt I'd say. This game is VERY similar to Battlestar Galactica: Deadlock if you know that one. This a very nuance'd naval sim that is as "sim-y" as Arma: 2 is for First Person Shooters. Nebulous: Fleet Command is as more sim-y comparted to the naval battles in...
This is a great game, really complex and deep but a lot of fun once you have understood the core concepts. I've only played the single player campaign and haven't tried and MP, so I can't comment on some of the reviews regarding MP.
However, the single campaign is really well put together and I have played through it twice; I'm very much looking forward...