Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.
To finish things of, I didn’t really enjoy this game. Maybe it’s because I’m not good at strategy games, or the fact that I don’t really enjoy simulations either. But despite coming into this game with an intent to give this the best review I could, it didn’t manage to swing me in the right way. The music in the game I really enjoyed, and the experience...
A surprisingly compelling roguelike about the pleasures and perils of hunting whales.
Nantucket is a real surprise and will appeal to those looking for a mix of management, strategic and RPG with a fascinating lore.
Which brings me to a little suggestion to all new players: don't do Ironman mode until you get comfortable with this game. There isn't enough variability in Nantucket to warrant the amount of frustration of losing all your progress because you went into a new whaling ground thinking it was just a bunch of whales and it turns out to be a shark ground....
Nantucket brings to life the golden age of whaling and the story of Moby Dick in a tight package that's perfect for anyone who is a fan of history, a good management sim or the story of Moby Dick. Unlike other management sims, Nantucket is intuitively easy to understand, helping the player along as much as possible without holding their hand comple...