Inspired by beloved 80s cartoons, MythForce unites swords & sorcery with gripping 1st-person combat in a roguelite adventure fit for Saturday mornings. Brave the dungeon alone or join forces with friends to take on an ever-changing Castle of Evil!
MythForce is a video game as bold and ambitious as it is imperfect, with many well-conceived ideas and a captivating concept, but unfortunately, it can’t translate them into a good execution. The result is a video game with good features scattered here and there and notable flaws and limitations that make it a forgettable Roguelike, not up to the task...
This well-polished love letter to retro cartoons stirred up so much nostalgia from the get-go. Its visuals and sound were a pleasure to behold and I’ll be revisiting it to check out the other characters to marvel at it all time and time again. I thoroughly enjoyed my time playing this game. It is a must if you love the look and feel of retro cartoons...
MythForce had everything to please an entire generation that grew up falling in love with the peculiar aesthetic of the adventurous animations of the 1980s and 1990s, but unfortunately the inspirations were only in the concept. As soon as the game starts, it only presents us with a generic roguelite journey, simple-minded and devoid of any emotion.
Despite some difficult to ignore flaws, Gamers who spent any part of their childhood in the eighties or for one reason or another harbor a fascination for that era of entertainment have plenty of reason to check out MythForce.
“Mythforce” doesn’t have the staying power of other roguelites, there’s a fair share of grind in its meta progression and the first-person combat could use a bit of tune up. But, on the flip side, it is a great game to chill either alone or with friends. If there’s anything Beamdog picked up from the “Sunday morning cartoon vibes”, it’s how you can...