Mugen Souls is an RPG developed by Compile Heart with collaboration from GCREST. The main protagonist of Mugen Souls, Chou-Chou, plans to conquer the universe by subjugating the seven worlds it comprises, as she thinks the planets look pretty. Gameplay revolves around exploration and turn-based, open-field combat, and the game also includes mini games and customization. Due to the questionable nature of the game's portrayal of child protagonists, certain aspects of the western release have been edited and some mini-games have been disabled.
Mugen Souls didn’t get good reviews back in the day and I’m not too sure it’ll get them nowadays either. It’s for the most part mediocre RPG that’s lifted up by a mixed bag of presentation and it’s practically porn like minigames. Still, it’s nice to see it not stuck on a PS3 anymore if you want it physically.
If you read the manual, you can take over the universe with Moe.
This is not a game that comes recommended for the faint of heart or for anyone who desires a polished or thoughtfully designed JRPG. At the very least, Mugen Souls is interesting and has a lot of weird ideas that are worth experiencing. The ramshackle build of the game is almost impressive that it is a product from an established industry developer...
The fanservice and the narrative focused almost entirely on humor make Mugen Souls even more of a niche game. Despite that, for those who aren't bothered with these aspects, there's a rich and fun combat system, allowing the player to reach immeasurable strength levels and facing equally powerful enemies.
More than 10 years on, Mugen Souls remains a wildly entertaining little game. It’s never going to appear in those “1000 games you must play before you die” books, but that’s okay. Not every project needs to aspire to be that. For those who missed out back on the PlayStation or PC, or who always wanted to play the full experience with that missing minigame,...