goood.games

Reception

Overall I think that this DLC is perfect for who it’s designed for – the Monster Train devotee who’s ploughed countless hours honing their decks and perfecting their strategies, who needs a new challenge. You’re only getting this if you’ve got hundreds of hours invested, and in which case, you won’t be disappointed as this adds additional levels of...

While the new Soul Savior mode introduces some frustrating RNG elements that disrupt the usually tight pacing of a run, and Herzal desperately needs a balance patch, the sheer fun of playing as Heph and building an unstoppable factory of mechanical spiders more than makes up for it. If you own Monster Train 2, this DLC is not just recommended; it is...

Monster Train 2: Destiny of the Railforged is a great way to get a new experience out of what is already a fantastic roguelike. It’s tough, but fantastic new systems and the brilliant new Railforged clan make it so fun to experiment with. I can’t wait to see what else they can do.

But it’s the unexpected that makes this a winner. The Souls mechanic, an upgradeable new artifact system, is a peach. It makes Monster Train 2 more overblown and ludicrous than it was before, all while tempting us to replay over and over. More of this in Monster Train 3, if you please.

Easy to learn, hard to master, perhaps even more difficult to complete. It is a roguelite so even if you complete one run, you probably haven’t fully seen everything there is to see. The positive with this DLC is that while it is more of the same Monster Train 2 you’ve come to love, there’s more than enough to rejuvenate the game. Especially for those...