Moebius: Empire Rising is a solid point-and-click title that delivers a compelling story and fun gameplay, but it's hindered by mediocre execution.


Moebius: Empire Rising
2014 Phoenix Online Studios61Worthwhile
Playtime
ShortTypically 8 hours
Playable on
Available on
- $14.99
Game modes
Details
- Launch
- April 15, 2014
- Developer
- Pinkerton Road Studio
- Publisher
- Phoenix Online Studios
- Themes
Overview
The first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight series and Gray Matter. Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns. Players will criss-cross the globe's most exotic locales as they solve challenging riddles, search for hidden clues, and connect evidence and events to uncover a global conspiracy that threatens to bring worldwide ruin. When a young woman is brutally slain and a secret government agency decides to investigate, only Malachi Rector holds the key to unlocking this puzzle—a man whose destiny may not be his own to define.
Screenshots
Reception
- Metacritic54from 40 reviews
- OpenCritic58from 23 reviews
Moebius has a solid story and decent characters as you would expect from Jane Jensen. The game missed out on the puzzles however and a solid reason to keep you playing to conclusion.
Overall, Moebius: Empire Rising was a disappointment. A game with an interesting plot and curious puzzles was hampered by boring characters and the nuance of guesswork. Ultimately, Moebius failed to deliver on its numerous potential intricacies. It often appeared as though the developers failed to consider many things from the perspective of the player,...
I had high hopes for Moebius: Empire Rising, but while it shows early promise it ultimately falls far short of living up to it. I suspect that Jane Jensen has a good story to tell, but this is definitely not the way to go about it.
The story makes no sense and goes nowhere, characters are unappealing and badly written, puzzles are uninspiring and commit at least three Adventure Gaming Sins, and the entire end chapter of the game felt like I was actually being tortured. I'm sure the Gabriel Knight series is good but as far as I'm concerned this is where Jane Jensen's reputation...

















