Build, automate, & optimize elegant production lines, in a factory made from modules you create. Whether you’re solving intricate logistics puzzles or designing aesthetically pleasing factories, Modulus is built for creative expression. Your solutions, like your factories, are uniquely your own.
One of the best automation game out there. It emphasises heavily on improving efficiency so that you can get XP faster, unlock the tech tree and progress. Otherwise, there is no pressure: no time limit, no ressource constraints, You can't deplete any ressource and all machines are free to build. As a result, the game is cozy and easy to pick up. This...
Really enjoying this one - I think it's taking some of the ideas Shapez2 had (a game that did not click for me) and implementing them in a much more fun way. Specifically, the idea that nothing you build has a *cost*
For background - consider a factory game like Satisfactory, Dyson Sphere Program, or Factorio. Anything you build in those games -- belts,...
Cosy factory builder with puzzle-like elements, both block arrangement planning, and space use planning. Each island provides it's own challenges as your factory grows. I found the tech lore a little 'generic' and hard to follow at times so I don't know if I'll 'finish' it. The tasks (as with many of these games, e.g. Shapes/2, the task/objectives grow...
Fantastic little factory and automation game. This one really got its hooks into me. Does a really good job of making each thing require a little more thought and planning without ever getting wildly over-complex or requiring too much fiddling. Stays challenging, and the complexity grows, but it does so at just the right pace to keep you staring and...
Surprisingly additive and fun builder - invoke the OCD in you