An incremental game where you go from small-scale MMO development studio up to global market domination. Improve your server infrastructure, address the technical challenges of running an MMO, release new games, and become the world's #1 MMO game studio.
The pacing is BAD like time wasting bad, and the achievments are bugged as some game mechanics like Trust income cause 0->0 Upgrade means no upgrade at all, some modules wont work. And the full upgrade achievment doesnt work either. In general its a cheap game you will have some fun with but its more one of those 0,49-0,99€ games then 6€. And its more...
I completed this game in 11 and a half hours. This is my personal Game of The Year contender. I will be replaying this game.
To the dev team, if I wasn't so baked right now I would write you all letters and thank you for giving me one of the most addicting gaming experiences of all time. I would tell you how fond I grew of each sequel I produced, how...
It's definitely a good game but, I'd do it if you're bored and have nothing else to do and I really enjoy it.
It's a chill game, really enjoyed playing solitaire and Bombduster, I just wish they put in an achievement for beating solitaire not just beating bombduster.
Only play if you have nothing better to do.
manage company, release above avrage game, build your comunity , mild your comunity, stay indie, keep milkding your comunity then sell to big triple A shitty company for bilions, lay on beach surounded wiht super models.
ten out of ten cycle of life.