Our story takes place during a war of succession. The Empress’ murder has left a realm in flames with many hungry rivals ready to seize the throne by force. The Duke Ivan then calls together a prestigious council of six trusted advisors to restore order and end the conflict that set ablaze Ashan’s lands.
Might & Magic Heroes VII makes a triumphant return bringing you the essence of turn based strategy gaming. Set in a fantasy universe with RPG progression with a strong story narrative, you will embark on a journey that you will never forget!
It’s not the same disaster it was when it first came out, but it’s probably one of the best entries in the entire Heroes of Might and Magic series. Once all the issues were resolved, what emerged was a fantastic turn-based strategy game with a great soundtrack, beautiful graphics, and, above all, a perfect story. So if you gave up on the game years...
Do not play Heroes of Might and Magic VII. From the game's fundamentally flawed technical foundation to the abhorrently misdirected implementation and communication of design elements, this is one massively missed opportunity.
Overall if you've enjoyed the Might and Magic Heroes games before then you won't be disappointed, if you've only tried Kings Bounty before then I'd suggest jumping into Heroes VII it will seem familiar but also a little more "real" in style.
More a service to existing fans than a new game in the series, Heroes VII is a huge game that entertains but fails to overwhelm.
Might & Magic Heroes VII is an okay game overall, but seems like it's more for existing fans of the series and doesn't cater to new comers at all. With no tutorial whatsoever it took me a good hour or so just to get started. Outside of that the difficulty can be adjusted, but the ability to auto-play battles makes things a tad easier than expected. ...