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Reception

I was surprised by how much I enjoyed Midnight Suns. It's Marvel meets XCOM meets Fire Emblem, which isn't something I knew I wanted, but now I have it, I want the hell out of it. Firaxis deserve a lot of respect for taking risks and trying something new, especially with such a high-profile property. The dialogue and a few technical hiccups mean Midnight...

Marvel’s Midnight Suns delivers satisfying strategic battles, as well as a full-fledged superhero social sim. The deckbuilding elements give players plenty of room to find their own strategies. The game has some graphical and technical shortcomings, but a strong story and cast should keep superhero fans hooked for dozens of hours.

Marvel's Midnight Suns pulls all its different elements together to create a memorable tactical RPG. The combat is the main event and its execution resulted in every battle being an enjoyable event, whether it was taking on a nefarious supervillain or relieving Hydra of the ownership of a valuable artifact.

Marvel's Midnight Suns is a bit of a mixed bag. On one hand, it has some of the best turn-based combat I've played in modern gaming, and on the other a subpar story and dialogue really make the game drag in places that it shouldn't. A day 1 buy for hardcore turn-based combat lovers, but otherwise a sale for Marvel fans who don't generally play these...

For all its focus on supernatural magic and demonic threats, Midnight Suns is a fun-loving and thrilling ride. XCOM strategy fans won’t be disappointed; the format changes still result in a gratifying combat flow. But this is a more approachable and story-driven experience than Firaxis has previously attempted, filled with some of the most recognizable...

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