An incremental adventure where every battle unlocks new ways to slay hordes of monsters, collect powerful loot, master skills, and uncover tons of content.
It's good game, addictive with pleasant effects and sounds.
Variety of resources is interesting and intuitive.
But progression is slow, could be balanced better.
And there is no actual pause in runs, it's weird and inconvenient.
While the game starts out fun, you notice eventually that the progression is too slow unfortunately.
As several others have stated - the pacing in Maktala is bad. The first few hours are great with interesting upgrades and fun things to unlock for new runs. Once you approach "end game" there is nothing new going on. Just grind end game currencies and buy upgrades you can't see doing anything
Less than 4 hours, annoying loop with the restarting timer, nothing interesting during the entire run.
its simple but helps pass the time, its not too bad of a game, lots of upgrades and features