Mago is a 2D platformer that puts us in the boots of a sorcerer who will have to run, jump and use his trustworthy magic wand across a vast kingdom where everything can, and will, happen. Will the Wizard be able to rescue his beloved damsel from the claws of the evil Gourmet?
A very solid platformer. The colorful pixel levels look great and are fun to play. Enemies varied in both appearance and attack patterns, there are plenty of climbing, moving platforms, fast-paced chases and mini games, attack and accelerate share the same key, so it takes time to master this game. Fast react is a must, in later levels there are descending...
I'm really sorry, but I have to leave a negative review.
It's very obvious that this game is a work of passion, coming from a developer who loved NES/GBC platformers. The art style, the little animations, the attention to detail... this game oozes charm. Which, unfortunately, makes it even more jarring when you realise how many shortcomings are present...
First, I have to say that if you're playing with a controller and the controls seem weird (one button that both shoots and jumps) use Steam Input on the game's library page to remap the buttons. At first I thought the screwy controls were by design, but no.
Once I got past that the game is a lot of fun! I love the pixel art graphics and the music is...
I reeeally wanted to like this game. It has charming graphics, solid ideas, and I'll even admit I don't like dropping reviews for games I refunded; it feels like rubbing salt in the wound. However, I just couldn't bring myself to invest my time into this game. While the controls are solid in theory, they felt slippery and a bit unpolished for me, and...