goood.games

Reception

Lost Soul Aside wore on me pretty quickly, with its repetitive arena-to-arena flow, characters I never spent enough time to care about or what happened to them, and unpolished issues and quirks. Sometimes being "cool" just doesn't cut it.

Lost Soul Aside leaves a mixed impression. The game offers truly spectacular battles with unique bosses that provide fresh experiences, and the environment is designed in a memorable art style with high-level detail. However, players must endure lengthy levels, a mediocre plot, and subpar voice acting.

Despite what is clearly an earnest effort, Lost Soul Aside fails to do justice to whatever director Yang Bing’s vision was. It never stops feeling hamstrung by its lofty aspirations, but is derivative in its execution and doesn’t do any one thing particularly well.

Lost Soul Aside is, ironically, a mostly soulless experience that never really comes together.

Lost Soul Aside’s repetitive story, derivative characters, and bland level design take turns setting up rakes for its excellent combat to step on. This game would be much better without trying to be an RPG.

IGN,